Sharing Economy in FirstBlood

FirstBood is a decentralized platform for peer to peer betting on online games like as League of Legends, Dota 2, and Counter­Strike: Global Offensive.  One interesting aspect of this project is that it relies on a jury system to resolve conflicts.  Two players place a bet then complete a game and report to FirstBlood who was the winner.  Most of the time, those two users will agree on who won.  During the times when the two users both claim to be the winner, twelve other users are selected at random, presented with evidence from both players, and are compensated for delivering the correct verdict (or the verdict that agrees with the majority).  Jury members are compensated in FirstBlood tokens, whose value is tied to Ether.

This is a great example of the sharing economy that emerges from decentralized systems.  Users are compensated for their participation in the networks and for completing vital tasks such as conflict resolution.  If the size of the sharing economy continues to grow, people will be able to supplement their incomes settling disputes on FirstBlood, or doing other tasks on other dApps.  You could even imagine compensation from participation in various dApps could be a viable source of income.  It’s possible the concept of income and working will change as our economy becomes more like advanced bartering.  For example, imagine paying for a ride across town by writing an article and getting page views, where you provide value for value without money changing hands.

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